Code

float R,G,B;
void loop() {

  background(150,150,230);
  
  // i can draw points :)
  strokeWeight(1);
  for (int i=80; i<350; i+=2) {
      stroke(i/300.0*255.0);
      point(i,i);
   }  


  // i can draw lines :)
  strokeWeight(1);
  for (int i=0; i<400; i+=10) {
    stroke(i/400.0*255.0);
    line(0,i,i,400);
  }


  // i can draw rectangles :)
  noStroke();
  float rectLength;
  for (int i=0; i<=400; i+=20) {
    rectLength = 400-sqrt(sq(400.0)-sq(i));
    R = 100+(i/400.0*80.0);
    G = R;
    B = 255;
    fill(R,G,B);
    rect(400.0-rectLength, 400-i, rectLength, 10);
  }


  // i can draw ellipses :)
  ellipseMode(CENTER_DIAMETER);
  noStroke();
  for (int i=0; i<400; i+=50) {
    R = 230;
    G = 100+(i/400.0*80.0);
    B = G;
    fill(R,G,B,i/400.0*100.0);
    ellipse((400-i), sqrt(sq(400.0)-sq(i)), i/4, i/4);
    ellipse(sqrt(sq(400.0)-sq(i)), (400-i), i/4, i/4);
  }


  // no more recursions :P
  push();
  translate(0,0,10.0*sin(TWO_PI*(millis() % 2000)/2000.0));


  // i can draw quadrilaterals & triangles
  noFill();
  stroke(255);
  strokeWeight(1);
  quad(100,50,50,100,100,120,120,100);
  triangle(120,120,110,120,120,110);
  

  // i can draw beziers
  stroke(255);
  bezier(120,70,200,150,195,195,275,275);
  bezier(70,120,150,200,195,195,275,275);
  bezier(140,70,220,170,170,220,250,300);
  bezier(70,140,170,220,220,170,300,250);
  bezier(120,70,220,170,170,220,250,300);
  bezier(70,120,170,220,220,170,300,250);
  bezier(350,320,220,190,170,240,90,160);
  bezier(320,350,190,220,240,170,160,90);
  stroke(226);
  bezier(220,190,300,270,90,160,170,240);
  bezier(190,220,270,300,160,90,240,170);
  
  // i can draw curves
  curve(230,150,230,160,230,180,300,240);
  curve(150,230,160,230,180,230,240,300);
  pop();
  
  smooth();
}

void setup() {
  size(400, 400);
}

010 -- Basic Primitives: Primitives not requiring BeginShape/EndShape

Statement:Assignments #01X will be due Tuesday 9/28, except for the "Abstract Clock", which will be due Thursday 9/30.
Create a simple composition which demonstrates your ability to command the following basic drawing primitives: point(), line(), triangle(), ellipse(), rect(), quad(), curve(), bezier(). The composition should have dimensions of 400x400 pixels, and you may use color. Reactivity and/or dynamism are not required; conserve your time.

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