Code
void setup(){
size(200,200);
smooth();
PFont pixelfont;
pixelfont = loadFont("Standard.vlw");
textFont(pixelfont, 8);
// PSound droplet;
// droplet = loadSound("Droplet.wav");
}
void draw(){
background(0);
float m = (millis()%1000);
float h = (((height+400) * m)/1000)-200;
fill(255);
text("millis = "+m, width*0.1, height*0.85);
text("h = "+h, width*0.1, height*0.92);
pushMatrix();
{
translate(width*0.7,h);
rotate(radians(90));
scale(40,15);
noStroke();
fill(255,200,200);
beginShape(POLYGON);
for (float t=0; t<=2*PI; t=t+0.05){
float x = 1 + sin(t);
float y = cos(t)*(1+sin(t));
vertex(x,y);
}
endShape();
}
popMatrix();
}
02x -- Scratch Pad: Doodle area for assignments 02x
Statement:A place to upload your work-in-progress or other sketch code, in case you need it.
hide statement